HSI.4 Rigid Motions (G1)

Beginning Lesson

Aws4 request&x amz signedheaders=host&x amz signature=2f1ccb437dedc869062d5c0c8d9cfed9e22da4e7b7482b6e70708b20fb8be749

Key Board

How do you create simple video games? Students apply geometric transformations to build (and play) their own games.

Topic: Congruence (CO), Geometry (G)

Middle Lesson

Aws4 request&x amz signedheaders=host&x amz signature=bc14cdfe36d49e85fa503f4b802d4593fe674f6406a272a604969b0e4198e646

Blindsided

What's the best way to position a car's mirrors? Students use reflections and congruent angles to determine the best orientation for rear- and side-view mirrors, and learn how to correct those dangerous blind spots.

Topic: Geometry (G), Congruence (CO)

End Lesson

Aws4 request&x amz signedheaders=host&x amz signature=bb49b2a97748dc2f2f061216433b32d93b5a704aa03287ada7420505ab48b7f8

Face Value

How symmetrical are faces? Students apply their understanding of line reflections to develop a metric for facial symmetry.

Topic: Congruence (CO)